Well today I had a discussion with the group about this statue problem, and pitched my idea for the mounted horse. I showed the guys my concepts and they weren't overly keen on the idea, and if anything thought it would be harder to model a horse than a muscular body. Although i spent time developing my horse idea, I knew deep down they were probably right. Aswell as this Dave mentioned a good point - that the environment/character interaction we had with the globe idea would be lost with a horse. The world rolling off and falling off him made much more sense than a random piece of a statue breaking off. So anyway I agreed and spent the day modelling a human male torso from reference images I found off the net. I used 2 image planes on my side and front view, and focused on defining the anotomy of the chest....
It took me a long time, and I felt like giving up many times, but I kept plugging away and in the end used a lattice deformer to help me reshape it, aswell as exaggerate and cartoonify it. Once happy I attached it to our guys head and applied a smooth. I didn't have time (or the energy) to do the muscly arms or globe today, but I will definately give it a go tommorow. To get a rough idea of how the model would look like with the solid gold texture I'm hoping for I downloaded a gold shader off the internet. It actually came out quiite nice, very similar to an Oscar trophy. I think it looks fine without legs aswell, so I will be sticking to with just the torso, arms, and globe. As for the Afro, not sure whether it looks better with, or without. Another decision for tommorow....
Thursday, 13 November 2008
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